3d Max Material Library Download

Material libraries assemble related materials for convenience.

Some libraries are provided with 3ds Max. You can also create your own custom libraries.

To get a material from a library:

This material library is meant as a beginners guide for the type of material effects that are possible when using the Standard Surface shader. Bear in mind that the values used here are not based on any physical, real world values and are meant only as a starting point for beginners to explore.

  1. In the Material/Map Browser, open the Options menu and choose Open Material Library.

    3ds Max opens a file dialog so you can choose the library (MAT file) to open.

    After you choose a library, that library appears in the Material/Map Browser.

  2. Drag the material you want from the library file entry in the Material/Map Browser to the active View (or simply double-click the entry for the material).
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To save a material in a library:

  1. In the Material/Map Browser, open the Options menu and choose Open Material Library.

    3ds Max opens a file dialog so you can choose the library (MAT file) where you will save the material.

    After you choose a library, that library appears in the Material/Map Browser.

  2. Also in the Material/Map Browser, drag the material from another group (for example, Scene Materials) to the entry for the library file.

    The material becomes part of the library as well.

    Tip: If the material is in the active View, you can also drag a wire from the material's output socket, then drop the material onto the library group.
  3. In the Material/Map Browser, right-click the library file entry and choose Close Material Library.

    3ds Max asks if you want to save changes to the library. Click Yes.

To create a new library:

  • In Material/Map Browser, open the Options menu and choose New Material Library.

    3ds Max prompts you for a name for the new library.

    The new library appears in the Material/Map Browser.

    3ds Max saves the library as a MAT file with the name you entered; for example, New Library.mat. The default location for the library is the materiallibraries folder in your current project. If you have not set a project folder, it saves the new library in the folder <3ds Max program folder>materiallibraries.

Related Reference

3ds max model library

Issue:

You have just installed new Autodesk software, but the materials libraries seem to be missing. This problem was reported with the Autodesk 3ds Max 2015 product installation, but could occur with other Autodesk products or versions.

Solution:

The Autodesk Material Libraries are shared libraries installed with Autodesk products such as Autodesk Inventor, Autodesk AutoCAD, Autodesk Revit and 3ds Max.

The Material Libraries are installed by default (unless you deselect the option) when you install 3ds Max. If one of the other applications is already installed, the material libraries might be installed already.
Firstly, change the render solution from Scanline (Default) to one of the others provided or installed separately (Mental Ray, Arnold, VRay) the Render Setup options.
Then set up a material as normal. The library materials are now visible.

3ds Max Materials Library

If the Material Libraries seem to be missing after a new installation, you can locate the installers for the libraries in your install files for your Autodesk software and run them individually. These installers will let you change, repair, or remove library installations.

  1. Downloaded the complete Autodesk product installer using the Autodesk Virtual Agent (AVA), the Download Now method, or the Browser Download method. To extract the product installation content from Browser or AVA downloaded installer, double click on the product installer .exe file.
  2. Locate the Material Libraries installation files for your software on your computer or install media by searching for Library*.msi. Typically material library .msi file can be found in corresponding folders in the extracted product installer ContentADSKMaterials folder (e.g. for AutoCAD 2017 it would be C:AutodeskAutoCAD_2017_English_Win_64bit_r1_dlmContentADSKMaterials).
  3. Double click the files you want to install to launch the installation process. If you have more than one Autodesk product on your computer, you may see several library files. Install the versions that correspond with the software you're currently using.


Note: If you used Install Now to install your Autodesk software from Autodesk Account, you may not have installation files on your computer.
Note: 3DS Max specific: To see the Autodesk Material Library and the mental ray specific shaders, enable NVIDIA mental ray as renderer in the Render Setup).

3ds Max Glass Material Library Download

Products:

3ds Max; AutoCAD Products; Inventor Products; Revit Product Family;